[6] D. Vanderhaeghe & V. Ostromoukhov: “Polyomino-Based Digital Halftoning” (2008). ↑
Quadtree-based image compression formats and level-of-detail systems all work this way. Satellite imagery, terrain rendering, and geographic information systems use quadtree decomposition to serve data at varying resolutions: zoomed out, you see large coarse blocks; zoomed in, you see fine-grained tiles. The same principle extends to three dimensions (octrees) for volume rendering and 3D spatial indexing.
,更多细节参见搜狗输入法2026
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